Sony has abruptly ended multiplayer services for Destruction AllStars, the PS5 launch exclusive vehicular combat game, marking another casualty in the ongoing live-service game shakeout. Servers were taken offline immediately due to "ongoing technical issues," with formal server shutdown scheduled for November 25, 2026 — though multiplayer has effectively ended already.
Game Details
Destruction AllStars was a PS5 launch window exclusive developed by Lucid Games and published by Sony Interactive Entertainment. The game blended driving and third-person brawling, where players ran around arenas, commandeered vehicles, and crashed them into opponents. "In desperate need of depth and content, Destruction AllStars is at least a fun whizz around the corner," Eurogamer's Wes wrote in the game's review.
The Shutdown
In an email sent to Destruction AllStars players, Sony announced its intention to close server support. However, due to "ongoing technical issues," multiplayer services have already been taken offline and "shall remain offline." The game has also been removed from sale on the PlayStation Store and will no longer be available to purchase.
The formal server shutdown date is November 25, 2026, at 3pm UTC. After this date, Arcade Mode single-player challenges remain playable for returning players, but Sony warned that functionality and player experience may be impacted due to the server shutdown. All remaining game services will be taken offline.
Any virtual currency (Destruction Points) owned by players can be redeemed within single-player modes up to the shutdown date.
Context: Live Service Reckoning
Destruction AllStars joins a growing list of live-service games that have been shut down or had support ended, including Sony's own Concord (which was pulled shortly after launch), Anthem, and Highguard. The shutdown comes amid broader questions about the sustainability of the live-service model, particularly for games that fail to build a dedicated player base out of the gate.
The news follows closely on the heels of Destiny 2's announcement that it will receive its final live-service content update on June 9, and Bungie's struggles since the Sony acquisition. The live-service graveyard continues to grow, with an argument that's now been heard in the European Parliament about the preservation of online-only games.
Community Reception
Reaction on Reddit and ResetEra has been largely muted — reflecting the game's relatively small player base. Many commenters express sympathy for the developers at Lucid Games, but also note that Destruction AllStars struggled to find an audience from launch. The broader discussion focuses on the ephemeral nature of live-service games and the importance of preserving gaming history.